The $90 Billion Industry of VR
Author(s): Scott Douglas Jacobsen
Publication (Outlet/Website): TrendBT
Publication Date (yyyy/mm/dd): 2018/08/07
One of the biggest and predicted-to-increase industries is the virtual reality and augmented reality industry.
It is estimated at about $90 billion. The estimated value of the virtual reality and augmented reality markets, by only 2022, will be about $105 billion. It is estimated at $90 billion for AR alone. The applications are so wide-ranging that the estimated worth of the entire market continues to expand and expand into the tens of billions of dollars.
The overall price-tag of the market is expected to continue to increase with the work of Facebook to try to have as many as one billion users of the Oculus system. If that pans out, then the overall worth of the market will skyrocket as a result of this important maneuver of the Facebook. Other aspects of this are that the inclusion of Facebook into this will lead to others wanting in on the same technological-financial action.
As reported, “Qualcomm and Apple, for example, both ambitiously rolled out depth sensing capabilities via dueling camera modules. Depth sensing is considered a key ingredient to unlocking useful AR in phones and tablets. Google and Apple, meanwhile, are backing AR via their competing SDKs, ARCore and ARKit. Digi-Capital projects a 900 million installed base for the SDKs by the end of the year, hinting at the coming ubiquity of AR technology.”
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In-Sight Publishing by Scott Douglas Jacobsen is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. Based on a work at www.in-sightpublishing.com.
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