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Microsoft Pulls Out of VR for Xbox

2022-03-28

Author(s): Scott Douglas Jacobsen

Publication (Outlet/Website): TrendBT

Publication Date (yyyy/mm/dd): 2018/06/20

According to The Verge, the large technology and computer corporation, Microsoft, has  retracted its plans for virtual reality headsets for the Xbox. 

Mike Nichols, the Microsoft chief marketing officer of gaming, stated, “We don’t have  any plans specific to Xbox consoles in virtual reality or mixed reality.” He argues that the  PC is the best platform for the VR and mixed reality platforms. 

This, some argue, amounts to a slow-down of the VR world and technology advancement  of Microsoft. Others may fill the gap. 

The article reported, “In 2016, Xbox chief Phil Spencer said that the upcoming Project  Scorpio console would support ‘high-end VR’ like that available on Windows PCs. Since  Microsoft had previously partnered with Oculus to support Xbox controllers on the  Oculus Rift, there was widespread speculation that Scorpio might work with the Rift as  well.” 

This did not occur. Furthermore, one year after that. The corporation decided to roll out  an entire line of VR headsets within a few months, at the time. Then the mixed reality  announcement came out. But then the at the 2018 E3, Spencer became less excited about  it. 

“He told Road to VR that although he was ‘long-term bullish’ on VR, it wasn’t ready to  come to Xbox yet, and the market was ‘years away.’ Now, Nichols is barely even  expressing interest in the platform,” the article said. 

There was too much excitement and too early on for the VR possibilities for the Xbox  given the market for Microsoft. But Sony through the PlayStation is moving forward to  develop its own headset. The article concluded, “Microsoft is still trying to shore up the Xbox One’s shaky  position, though, in part because it overemphasized selling the Kinect motion  controller early on. It’s not surprising to see the company’s Xbox VR plans slip away — especially since it’s largely focusing on business uses for its mixed reality headsets.”

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In-Sight Publishing by Scott Douglas Jacobsen is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. Based on a work at www.in-sightpublishing.com.

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