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Immersion for Better Memory

2022-03-28

Author(s): Scott Douglas Jacobsen

Publication (Outlet/Website): TrendBT

Publication Date (yyyy/mm/dd): 2018/06/19

ZDNet stated that University of Maryland research did one in-depth study. It was on the  immersion technology of virtual reality. They, apparently, can help with the improvement  of some types of memory better than traditional platforms. 

However, these are full immersion technologies. “Published in the journal Virtual  Reality, the results show that ‘immersion aids,’ which permit better spatial awareness  than desktop screens, draw on the power of spatial mnemonics to aid memory,” the  reportage stated. 

It was considered an exciting development in the immersive environment research  literature. Because this suggests the possibility for the strengthening of memory based on  a different technique of teaching: VR. 

The article explained, “The researchers administered memory tests to study participants  using a classical memory technique called a memory palace, which will be familiar to  readers of Moonwalking with Einstein.” 

With the memory palace technique, the individuals will mentally arrange objects in their  minds for the ability to distinguish mental locations of those objects, and so create a  memory map, a palace. 

That palace forms the basis of the improvement in memory. “To use the memory palace  technique, a person mentally arranges objects or images they want to remember in a  location, like a room in a familiar building. Known as spatial mnemonic encoding, the  technique permits humans to spatially organize large quantities of information, allowing  for better recall,” the article stated. 

With the researchers and the study, the participants in the study were asked to navigate a  virtual memory palace with various photographs. The images had many familiar faces. 

One group of people used a VR headset. They moved their head to view things. Another  group of participants used modern desktop computer. They used the mouse and a screen  to navigate. 

It gives two different methodologies to explore the palaces. As it turns out, the VR group  had a better recall of 8.8 percent. 

One doctoral student, Eric Krokos and a lead author on the article, stated, “We wanted to  see if virtual reality might be the next logical step in this progression.”

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In-Sight Publishing by Scott Douglas Jacobsen is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. Based on a work at www.in-sightpublishing.com.

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